Three Years of Stable Data Emerge from Gambling Survey for Great Britain
Theo Hoffmann · Jul 30, 2026

Three Years of Stable Data Emerge from Gambling Survey for Great Britain

The UK Gambling Commission has released its third annual report from the Gambling Survey for Great Britain, delivering three years of comparable official statistics on participation, behaviours, attitudes and harms. The figures, drawn from approximately 20,000 respondents each year, cover adults aged 18 and over and show consistent patterns across the period ending in 2025. Participation stands at 47 percent in the past four weeks, while the rate drops to 27 percent when lottery-only players are excluded, and problem gambling measured by a PGSI score of 8 or higher remains at 2.4 percent.
Participation Rates Remain Consistent Across the Period
Data collected through the Gambling Survey for Great Britain reveals little movement in headline participation figures over the three years covered by the reports. The 47 percent figure for any gambling activity in the past four weeks matches previous waves, while the adjusted 27 percent rate that removes lottery-only players also holds steady. These numbers come from a large annual sample that allows researchers to track trends with greater precision than earlier surveys permitted, and observers note the stability persists even as the survey methodology has been refined to improve comparability.
Most adults who gamble do so occasionally rather than frequently, and the survey captures a broad range of activities including lotteries, sports betting, casino games and online slots. The consistency in participation suggests that broader economic or regulatory changes during the period have not produced measurable shifts at the population level, although subgroups within the data may show more variation that merits further examination in future releases.
Problem Gambling Rates Show No Significant Change
The proportion of adults scoring 8 or higher on the Problem Gambling Severity Index stays fixed at 2.4 percent across the three annual reports. This measure captures those experiencing the most severe harms, and its stability indicates that the rate of problem gambling has not risen or fallen noticeably despite ongoing public discussion around gambling regulation. The survey also tracks lower-level harms, yet the headline problem gambling statistic remains the one most frequently cited in official summaries because it allows direct comparison with earlier studies that used the same instrument.
Researchers have emphasised that the large sample size improves the reliability of these estimates compared with smaller previous surveys, while the move to a consistent methodology means future reports will be able to detect smaller changes if they occur. Those who analyse the data point out that stability in the overall rate does not rule out shifts among particular demographic groups or game types, and the Commission continues to publish more detailed breakdowns alongside the main report.
Reasons for Gambling and Emotional Responses Among Participants
Participants cite the chance of winning big money as their primary motivation in 84 percent of responses, a figure that has remained high throughout the three-year series. Other reasons such as entertainment, socialising and the excitement of the activity appear in lower proportions, yet the dominance of the financial incentive stands out clearly in the aggregated responses. The survey also records how people feel after gambling, and the majority report positive or neutral emotions rather than negative ones.

These attitude measures provide context for the participation numbers, showing that most people who gamble do not associate the activity with distress. The report presents these findings alongside the harm statistics, allowing readers to see the full distribution of experiences rather than focusing only on the minority who report problems. Experts have observed that the combination of high motivation around winning and largely positive feelings aligns with the stable participation rates recorded over the same period.
Survey Methodology Supports Reliable Comparisons
The Gambling Survey for Great Britain uses a repeated cross-sectional design with roughly 20,000 respondents each year, a scale that supports more robust estimates than earlier industry-funded surveys. The Commission has published detailed methodological notes explaining how questions were standardised and how weighting adjusts for demographic representation, steps that enable the three annual reports to be compared directly. This approach addresses previous criticisms about inconsistent data collection and provides a clearer baseline for monitoring future changes.
Officials note that the survey captures both online and offline gambling, giving a comprehensive picture of adult behaviour across Great Britain. The consistent methodology also allows the Commission to track attitudes and harms in the same respondents groups over successive waves, although each annual report still relies on a fresh sample rather than a longitudinal panel.
Conclusion
The third annual Gambling Survey for Great Britain report confirms that headline participation, problem gambling rates and key attitudes have remained stable across three years of comparable data. With a sample of approximately 20,000 adults annually, the figures provide a solid reference point for policymakers and researchers tracking the sector. Further breakdowns and future waves will reveal whether these patterns continue or whether specific activities or population segments begin to diverge from the overall trend. The full report and supporting data tables are available on the Gambling Commission website for those seeking additional detail.